Added udp-broadcast-relay, corrected missing Makefile lines for tinyproxy
Added udp-broadcast-relay, corrected missing Makefile lines for tinyproxy


git-svn-id: svn://svn.openwrt.org/openwrt/trunk/openwrt@3108 3c298f89-4303-0410-b956-a3cf2f4a3e73

--- a/package/Config.in
+++ b/package/Config.in
@@ -136,8 +136,10 @@
 source "package/tmsnc/Config.in"
 source "package/tcpdump/Config.in"
 source "package/tinc/Config.in"
+source "package/tinyproxy/Config.in"
 source "package/tor/Config.in"
 source "package/ttcp/Config.in"
+source "package/udp-broadcast-relay/Config.in"
 source "package/ulogd/Config.in"
 source "package/updatedd/Config.in"
 source "package/vgp/Config.in"

--- a/package/Makefile
+++ b/package/Makefile
@@ -215,9 +215,11 @@
 package-$(BR2_PACKAGE_STRACE) += strace
 package-$(BR2_PACKAGE_TCPDUMP) += tcpdump
 package-$(BR2_PACKAGE_TINC) += tinc
+package-$(BR2_PACKAGE_TINYPROXY) += tinyproxy
 package-$(BR2_PACKAGE_TOR) += tor
 package-$(BR2_PACKAGE_TTCP) += ttcp
 package-$(BR2_PACKAGE_UCLIBCXX) += uclibc++
+package-$(BR2_PACKAGE_UDP_BROADCAST_RELAY) += udp-broadcast-relay
 package-$(BR2_PACKAGE_ULOGD) += ulogd
 package-$(BR2_PACKAGE_UPDATEDD) += updatedd
 package-$(BR2_COMPILE_USBUTILS) += usbutils
@@ -266,6 +268,7 @@
 amwall-compile: libamsel-compile
 arpd-compile: libpcap-compile libdnet-compile libevent-compile
 arpwatch-compile: libpcap-compile
+atftp-compile: readline-compile
 avahi-compile: libdaemon-compile expat-compile libgdbm-compile
 bind-compile: openssl-compile
 clinkc-compile: expat-compile

--- /dev/null
+++ b/package/udp-broadcast-relay/Config.in
@@ -1,1 +1,13 @@
+config BR2_PACKAGE_UDP_BROADCAST_RELAY
+	prompt "udp-broadcast-relay............... listens for packets on a specified UDP broadcast port."
+	tristate
+	default m if CONFIG_DEVEL
+	help
+		This program listens for packets on a specified UDP broadcast port. When a packet is received, it sends that packet to all specified interfaces but the one it came from as though it originated from the original sender.
 
+		The primary purpose of this is to allow games on machines on separated local networks (Ethernet, WLAN) that use udp broadcasts to find each other to do so.
+
+		It also works on ppp links, so you can log in from windows boxes (e.g. using pptp) and play LAN-based games together. Currently, you have to care about upcoming or downgoing interfaces yourself.
+	  
+	  	http://www.joachim-breitner.de/udp-broadcast-relay/
+

--- /dev/null
+++ b/package/udp-broadcast-relay/Makefile
@@ -1,1 +1,36 @@
+# $Id: Makefile 1146 2005-06-05 13:32:28Z nbd $
 
+include $(TOPDIR)/rules.mk
+
+PKG_NAME:=udp-broadcast-relay
+PKG_VERSION:=0.3
+PKG_RELEASE:=1
+PKG_MD5SUM:=a32f983b7063d6ac670e6b22be9b9d24
+
+PKG_SOURCE_URL:=http://www.joachim-breitner.de/udp-broadcast-relay/files/
+PKG_SOURCE:=$(PKG_NAME)-$(PKG_VERSION).tar.gz
+PKG_CAT:=zcat
+
+PKG_BUILD_DIR:=$(BUILD_DIR)/$(PKG_NAME)-$(PKG_VERSION)
+
+include $(TOPDIR)/package/rules.mk
+
+$(eval $(call PKG_template,UDP_BROADCAST_RELAY,udp-broadcast-relay,$(PKG_VERSION)-$(PKG_RELEASE),$(ARCH)))
+
+$(PKG_BUILD_DIR)/.configured:
+	touch $@
+
+$(PKG_BUILD_DIR)/.built:
+	$(TARGET_CC) $(PKG_BUILD_DIR)/main.c -o $(PKG_BUILD_DIR)/$(PKG_NAME)
+	touch $@
+
+$(IPKG_UDP_BROADCAST_RELAY): 
+	mkdir -p $(IDIR_UDP_BROADCAST_RELAY)/usr/sbin
+	cp $(PKG_BUILD_DIR)/$(PKG_NAME) $(IDIR_UDP_BROADCAST_RELAY)/usr/sbin/
+	$(STRIP) $(IDIR_UDP_BROADCAST_RELAY)/usr/sbin/*
+	$(IPKG_BUILD) $(IDIR_UDP_BROADCAST_RELAY) $(PACKAGE_DIR)
+
+mostlyclean:
+	$(MAKE) -C $(PKG_BUILD_DIR) clean
+	rm -f $(PKG_BUILD_DIR)/.built
+

--- /dev/null
+++ b/package/udp-broadcast-relay/ipkg/udp-broadcast-relay.control
@@ -1,1 +1,5 @@
+Package: udp-broadcast-relay
+Priority: optional
+Section: net
+Description: This program listens for packets on a specified UDP broadcast port. When a packet is received, it sends that packet to all specified interfaces but the one it came from as though it originated from the original sender.
 

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