remove debug logging
remove debug logging

--- a/js/game_manager.js
+++ b/js/game_manager.js
@@ -79,14 +79,12 @@
 
       if (tile) {
         var pos = self.findFarthestPosition(cell, vector);
-        console.log(pos);
         self.moveTile(tile, pos);
       }
     });
   });
 
   this.addRandomTile();
-  console.log(16 - this.grid.availableCells().length);
   this.actuate();
 };
 

--- a/js/html_actuator.js
+++ b/js/html_actuator.js
@@ -39,7 +39,6 @@
 
   if (tile.previousPosition) {
     window.requestAnimationFrame(function () {
-      // console.log( + " === " + positionClass);
       element.classList.remove(element.classList[2]);
       element.classList.add(self.positionClass({ x: tile.x, y: tile.y }));
     });

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