implement tile movement
[2048.git] / index.html
blob:a/index.html -> blob:b/index.html
--- a/index.html
+++ b/index.html
@@ -6,19 +6,38 @@
 
   <link href="style/main.css" rel="stylesheet" type="text/css">
 
+  <script src="js/hammer.min.js"></script>
   <script src="js/keyboard_input_manager.js"></script>
   <script src="js/html_actuator.js"></script>
   <script src="js/grid.js"></script>
   <script src="js/tile.js"></script>
+  <script src="js/local_score_manager.js"></script>
   <script src="js/game_manager.js"></script>
   <script src="js/application.js"></script>
+
+  <meta name="HandheldFriendly" content="True">
+  <meta name="MobileOptimized" content="320">
+  <meta name="viewport" content="width=device-width, target-densitydpi=160dpi, initial-scale=1.0, maximum-scale=1, user-scalable=no">
 </head>
 <body>
   <div class="container">
-    <h1>2048</h1>
+    <div class="heading">
+      <h1 class="title">2048</h1>
+      <div class="scores-container">
+        <div class="score-container">0</div>
+        <div class="best-container">0</div>
+      </div>
+    </div>
     <p class="game-intro">Join the numbers and get to the <strong>2048 tile!</strong></p>
 
     <div class="game-container">
+      <div class="game-message">
+        <p></p>
+        <div class="lower">
+          <a class="retry-button">Try again</a>
+        </div>
+      </div>
+
       <div class="grid-container">
         <div class="grid-row">
           <div class="grid-cell"></div>

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