1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 | window.fakeStorage = { _data: {}, setItem: function (id, val) { return this._data[id] = String(val); }, getItem: function (id) { return this._data.hasOwnProperty(id) ? this._data[id] : undefined; }, removeItem: function (id) { return delete this._data[id]; }, clear: function () { return this._data = {}; } }; function LocalStorageManager() { this.bestScoreKey = "bestScore"; this.gameStateKey = "gameState"; var supported = this.localStorageSupported(); this.storage = supported ? window.localStorage : window.fakeStorage; } LocalStorageManager.prototype.localStorageSupported = function () { var testKey = "test"; var storage = window.localStorage; try { storage.setItem(testKey, "1"); storage.removeItem(testKey); return true; } catch (error) { return false; } }; LocalStorageManager.prototype.getBestScore = function () { return this.storage.getItem(this.bestScoreKey) || 0; }; LocalStorageManager.prototype.setBestScore = function (score) { this.storage.setItem(this.bestScoreKey, score); }; LocalStorageManager.prototype.getGameState = function () { var stateJSON = this.storage.getItem(this.gameStateKey); return stateJSON ? JSON.parse(stateJSON) : null; }; LocalStorageManager.prototype.setGameState = function (gameState) { this.storage.setItem(this.gameStateKey, JSON.stringify(gameState)); }; LocalStorageManager.prototype.clearGameState = function () { this.storage.removeItem(this.gameStateKey); }; |