refactor grid, gamemanager, tile
[2048.git] / .jshintrc
Gabriele Cirulli 1 {
2 "esnext": true,
3 "indent": 2,
4 "maxlen": 80,
5 "freeze": true,
6 "camelcase": true,
7 "unused": true,
8 "eqnull": true,
9 "proto": true,
10 "supernew": true,
11 "noyield": true,
12 "evil": true,
13 "node": true,
14 "boss": true,
15 "expr": true,
16 "loopfunc": true,
17 "white": true,
18 "maxdepth": 4
19 }
20
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